AI Insights · Timothy · October 2023
Top 5 Horror Games on Android in the US for Q3 2023
Explore the performance of the top 5 horror games on Android in the United States during Q3 2023, featuring key metrics like weekly downloads, revenue, and active users.
During the third quarter of 2023, the top 5 horror games on Android in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared, based on data from Sensor Tower.
Myths of Moonrise from StarFortune saw fluctuations in weekly revenue, starting at approximately $106K at the end of June and ending the quarter at around $78K. Weekly downloads experienced a significant decline, starting at 9.5K and dropping to about 2.7K by the end of September. The app also saw a decrease in weekly active users from 16.3K to 10K over the quarter.
Playrix's Mystery Matters maintained a relatively high weekly revenue, peaking at approximately $95K in late July and closing the quarter at around $67K. Weekly downloads showed an upward trend towards the end of the quarter, reaching 9.7K in the final week of September. Weekly active users also increased, starting at 19.4K and rising to nearly 28K by the end of the quarter.
Identity V from NetEase Games experienced a mixed quarter. Weekly revenue saw a significant peak in early August at around $109K, but dropped to approximately $29.8K by the end of September. Weekly downloads remained relatively low, fluctuating between 2.3K and 944. The app's weekly active users saw a slight decline, starting at 19.5K and ending at around 17K.
Dead by Daylight Mobile, published by Behaviour Interactive, had steady weekly revenue, peaking at about $6K in late August and ending the quarter at around $5K. Weekly downloads saw a slight decline from 5.8K to 3.8K. However, the game maintained a strong weekly active user base, starting at 69.7K and climbing to nearly 96.2K by the end of September.
Five Nights at Freddy's by Clickteam USA LLC had a relatively stable quarter with minor fluctuations in weekly revenue, starting at approximately $5.9K and ending at around $2.5K. Weekly downloads remained modest, peaking at 3.4K in late June and settling at around 1.3K by the end of September. Weekly active users saw a slight decline, starting at 13.8K and ending at approximately 7.8K.
For more detailed insights into app performance, visit Sensor Tower.